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Gobliiins - community playthrough - Printable Version +- Adventure Game Hotspot Community (https://community.adventuregamehotspot.com) +-- Forum: Games Discussion (https://community.adventuregamehotspot.com/forumdisplay.php?fid=3) +--- Forum: Adventure Games (https://community.adventuregamehotspot.com/forumdisplay.php?fid=4) +--- Thread: Gobliiins - community playthrough (/showthread.php?tid=670) |
RE: Gobliiins - community playthrough - BobVP - 06-25-2026 ![]() The last action on this screen definitely trolled me. Overal, it was fairly short - I suspect we'll return here, like the screen outside of the wizard's house. Or maybe this was just a little diversion. code: IQDNKQO Oh dear.. a two-headed dragon. That looks dangerous. I've been stuck on this screen for a while.* Are those stalactites this time around? Still carrots? Something else entirely? * I just figured it out. True Gobliiin logic. Two steps later, I'm stuck on the next puzzle. RE: Gobliiins - community playthrough - kamineko - 06-25-2026 I too think we might return to the previous scene. Those ladders leading to the statue's hands can't be just for show. And now we have a scene with a dragon. I want to pick up that big sword and fight it, but instead stuck dealing with the smelly feet. RE: Gobliiins - community playthrough - Joe - 06-26-2026 This screen looks pretty intimidating. I put it on hold so that I could be in line with the screen that we are currently playing on in this thread. But now I have played it, I realise it's not that long. It's pretty fun, though, with some absurd moments. I like that the Big Sword™ (for the goblins) is just a regular dagger. RE: Gobliiins - community playthrough - kamineko - 06-30-2026 As it turns out, fighting the dragon was not an option. Well, at least we got a sample of his fire, which is half the ingredients we need to lift the king's curse. Now let's figure out how do we "transcend by fire" the Statue of Serenity. Code: CDEPURJ RE: Gobliiins - community playthrough - Joe - 07-01-2026 Oh yea, the old adventure game tradition: carrying a live flame in your pocket. Here's another rather short screen. The smug guy will be more helpful this time. RE: Gobliiins - community playthrough - kamineko - 07-06-2026 Hurray! The main objective of our journey seems to be acheived - the king is cured! However, there is still a phantom menace that Niak will attack again, so we need to plot our revenge, for which we, of course, will need the Supreme Weapon. Code: NGOGKSP RE: Gobliiins - community playthrough - Joe - 07-06-2026 They are now called elves. I'm becoming increasingly confused about what they are. I'm wondering if there's any clarification in the letter games. RE: Gobliiins - community playthrough - BobVP - 07-06-2026 The smug fellow had me stuck for a little while, but I just figured it out. I'm not sure about sending these Elveees on a mission to find something called "the Supreme Weapon". Then again, we got this far. RE: Gobliiins - community playthrough - kamineko - 07-07-2026 At first glance the current scene looks cluttered, but when you start picking up items and reading their descriptions you immediately realize what you have to do. (07-06-2026, 08:30 PM)BobVP Wrote: I'm not sure about sending these Elveees on a mission to find something called "the Supreme Weapon". I played this game long ago and forgot what the Supreme Weapon is, but as we are nearing the end of the game I am starting to remember, and if my memory serves me well, these guys are just the right people for this weapon :-) |