Flake has been out for a couple of years, and there hasn’t been a text walkthrough for it until now.
Flake walkthrough
While not a masterpiece, it’s a pretty decent game … and cheap.
Flake walkthrough
While not a masterpiece, it’s a pretty decent game … and cheap.
Hey that's so Cool Jen, its's a sweet game with cute characters. When I first saw it I thought it was Christmas themed or something and avoided it but I was pleasantly surprised when I played it. It has an interesting world and I remember the chapters deviate gradually into a more dark setting offering a nice variety. Do we know if/when a next part is coming?
I don’t know anything about a follow-up, but it was left wide open for a sequel. I have a feeling the devs being in Croatia didn’t do them any favors in terms of exposure. I only hope they made enough from this game that they don’t get discouraged about the prospects of making another. The fact that there hasn’t yet been a walkthrough for a two-year-old game doesn’t bode well, unfortunately. I only even heard of it because someone on my home forum posted for help with it, then I checked if it was available for iPad, and it was, and it looked worth the $4 or $5 I paid for it, and it was, and hereby I have demonstrated my proficiency with the run-on sentence. Are you not impressed? Of course you are!
(02-09-2026, 02:53 AM)Jackal Wrote: Dang it, Jen. Where was this when I needed it?![]()
Charming little game, though, for sure. More people should definitely play it!
I started playing it on your recommendation and it was pretty good, but not good enough to compel me to keep playing once I learned that this is part one of a series where part two seems a very long way away.
(We usually have pretty similar tastes in games, even if our definitions of what genres those games occupy are different.)
No, they did not. I played on iPad, and it was even harder to find hotspots with my finger than with a mouse because hovering my finger over the screen does absolutely nothing :p But anything you have to pixel-hunt for is usually inconsequential to the game. The needed things are big and easy to see.